CopperCube Flash Demos
Select one of the following Flash demos to see the flash version of CopperCube in action. Flash Player 11 required.Dynamic Light DemoThis demo shows dynamic light, character animation and path following in action. Start |
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Backyard DemoThis demo shows a scene with many textures (>80), lots of polygons, character animation and camera flight, using the new features of Flash Stage3D / Molehill. Start |
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Model Viewer DemoThis demo shows a very simply scene viewed by the model viewer camera, controlled by the mouse. Start |
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Third Person Camera DemoThis demo shows the third person camera in action, as well as a character controlled by the 'controlled by mouse and keyboard' behavior. Start |
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First Person shooter game and Walk trough demoThis demo shows the first person camera, behaviors, actions, sounds and the game AI in action. This small game was entirely created in CopperCube, without programming any line of code. Start |
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Car configurator DemoThis demo shows the model viewer camera and texture switch behavior, creating a car configurator application. Start |
Older, Flash 10 demos (CopperCube 2 and earlier) | |
Building DemoThis demo shows the simple model viewer camera in CopperCube. Start |
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Character Animation DemoCopperCube supports realtime 3D character animation, also known as skeletal animation. This Demo shows one simple demo animated character. Start |
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3D Walktrough DemoThis demo shows a simple 3D scene where the user can walk trough using mouse and cursor keys. It is possible to climb up stairs and collide against walls. Start |
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Panorama DemoThis demo shows a simple panorama view created with the CopperCube engine. Panoramas with multiple rooms can be created in coppercubes with just a few clicks.Start |
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Configurator DemoThis demo shows a simple configurator created in CopperCube where you can customize the textures of a space ship. Start |
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Physics DemoThis demo shows realtime collision and response in the CopperCube engine. Walk around, collide against walls, fall down, walk up stairs. This whole demo was created without the need of writing one single line of code. Start |
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Lightmap DemoThis demo shows realtime lightmaps in the CopperCube engine. The Lightmaps are not baked on the textures and were generated by the CopperCube editor built-in lightmapper.Start |
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