Create 3D for Flash, JavaScript/WebGL or as application!
CopperCube can publish your 3d scenes using Flash or WebGL. And additionally, it can create
standalone Windows .exe and Mac OS X .app programs as well.
Create interactive 3D Scenes for Websites
Create your scene or import your 3D models into the CopperCube 3D editor, set camera controllers,
materials and more, and click 'publish'.
CopperCube then creates a Flash .SWF file or a WebGL JavaScript/HTML file ready to be published on your website.
Create everything from simple Panoramas to full Games
There is no limit in what can be created with CopperCube. Use the built-in panorama editor to create simple 360 degree
panorama viewers or the free 3d scene mode to create architectural visualizations or even full featured games.
No Programming necessary!
Creating interactive 3D scenes can be done using CopperCube without the need to write one single line of code.
But if you want to make your scenes more interactive, like adding some AI controlled enemies or other sophisticated
things, you can script and access everything in the engine using either ActionScript 3, Squirrel or even
JavaScript.
Want to get notified when a new version of Coppercube will be released?
Latest News
CopperCube 1.4.1 released.
Adds support for character animation in the WebGL target and various other small improvements.
CopperCube 1.4.0 released.
Includes support for Mac OS X (also on Windows), adds support for 3D Studio Max .ase,
Stanford Polygon Lib .ply, AutoCAD .dxf and Truespace .cob and .scn files, improves
COLLADA .dae, Lightwave .lwo and 3D Studio .3ds importers. Also, gives the possibility
to use own prefabs and adds various other improvements.
CopperCube Beta for Mac released.
The first beta version of CopperCube for Mac has been released. This version runs on Mac OS X 10.4 and later
(intel only) but may contain bugs and errors.
CopperCube 1.2.2 released.
Added 'On Cursor moved over do something' behavior, multiple sky box support for flash, 'create plane' now
with texture repeat option, collision detection for WebGL target, tooltips on texture displays and
various bug fixes.
CopperCube 1.2.1 released.
Fixed WebGL target for MacOSX and a bug with the flash target.
CopperCube 1.2.0 released.
Added support for WebGL and JavaScript, using CopperLicht.
CopperCube 1.1.3 released.
Adds the option to open .ccb files with a click in the windows explorer
and an .irr scene exporter.
CopperCube 1.1.2 released.
Adds 2D overlays (to show 2D images, buttons, text displays and similar),
transparent background rendering (wmode=transparent), new actions,
and more.
CopperCube 1.1.0 released.
Adds realtime 3D character animation.
CopperCube 1.0.6 released.
Includes the new Event/Action system and Flash Player 10 3D capabilities.
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Flash Demos

Configurator Demo Start

Building Demo Start

Character Animation Demo Start

3D Walktrough Demo Start

Panorama Demo Start

Physics Demo Start

Lightmap Demo Start
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