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CopperCube Screenshots

Some few screenshot of CopperCube in action.


hummer2
Car model viewer scene

cc3_backyard6
Backyard scene in the editor

backyardbig2
Wireframe view of the backyard scene

roomedit
The first person shooter demo scene in the editor

corridor
Dynamic lighted scene and animated characters

backyard2
The backyard demo scene

space_purple
A space scene with a nice imported skybox

hummer
A military vehicle imported from an external modelling application into CopperCube

qlevel2
A quake 3 level in the editor, ready to be published as WebGL website

bob_sc01
A scene from a CopperCube demo by Sébastien Daubert

bob_sc02
A scene from a CopperCube demo by Sébastien Daubert

bob_sc03
A scene from a CopperCube demo by Sébastien Daubert

editor
A scene with vertical billboards used as plants

kremer
Character animation test

cars
Cars lighted by the built-in lightmapper

cars2
The CopperCube lightmapper in action

grass
The positioning tool

space
A space scene with dynamic lighting

house1
Closer look at the shadow calculated by the lightmapper

house2
The final house scene published as windows application

house3
Other view from the final house scene published as windows application

modelviewer
A model viewer set up in CopperCube

walktrough
A walktrough demo in action, it is possible to walk up the stairs

roomgenerator
The room generator built into CopperCube

animation
The animation editor used to setup imported skeletal animations in CopperCube