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WebGL/JavaScript (.html) Target
When creating WebGL/JavaScript .html applications with CopperCube,
there are some things to keep in mind:
- Not all features of CopperCube are supported yet (like panorama view)
- WebGL is a quite new technology and not all browsers support this feature. See below for details.
Browser Support
CopperCube projects published as WebGL/JavaScript have one big advantage: They don't need any plugin and run directly in the browser.
Unfortuntately, WebGL is a quite new technology and not all browsers support this feature yet.
For a detailed and up-to-date list of how to get a browser supporting WebGL, see the CopperLicht Browser Support site.
Scripting with WebGL/JavaScript
You can make your CopperCube 3D WebGL/JavaScript scenes more interactive using scripting. CopperCube uses its own WebGL based JavaScript
3D engine named 'CopperLicht'. You can download the CopperLicht
SDK freely from its website, it contains a detailed documentation and a lot of examples and tutorials showing how to extend CopperCube 3d scenes using JavaScript:
Goto the official CopperLicht website.