ambiera home ambiera home   coppercube

CopperCube Flash Demos

Select one of the following Flash demos to see the flash version of CopperCube in action. Flash Player 11 required.




Dynamic Light Demo

This demo shows dynamic light, character animation and path following in action. Start



Backyard Demo

This demo shows a scene with many textures (>80), lots of polygons, character animation and camera flight, using the new features of Flash Stage3D / Molehill. Start



Model Viewer Demo

This demo shows a very simply scene viewed by the model viewer camera, controlled by the mouse. Start



Third Person Camera Demo

This demo shows the third person camera in action, as well as a character controlled by the 'controlled by mouse and keyboard' behavior. Start



First Person shooter game and Walk trough demo

This demo shows the first person camera, behaviors, actions, sounds and the game AI in action. This small game was entirely created in CopperCube, without programming any line of code. Start



Car configurator Demo

This demo shows the model viewer camera and texture switch behavior, creating a car configurator application. Start


Older, Flash 10 demos (CopperCube 2 and earlier)



Building Demo

This demo shows the simple model viewer camera in CopperCube. Start


Character Animation Demo

CopperCube supports realtime 3D character animation, also known as skeletal animation. This Demo shows one simple demo animated character. Start


3D Walktrough Demo

This demo shows a simple 3D scene where the user can walk trough using mouse and cursor keys. It is possible to climb up stairs and collide against walls. Start



Panorama Demo

This demo shows a simple panorama view created with the CopperCube engine. Panoramas with multiple rooms can be created in coppercubes with just a few clicks.
Start



Configurator Demo

This demo shows a simple configurator created in CopperCube where you can customize the textures of a space ship. Start



Physics Demo

This demo shows realtime collision and response in the CopperCube engine. Walk around, collide against walls, fall down, walk up stairs. This whole demo was created without the need of writing one single line of code. Start



Lightmap Demo

This demo shows realtime lightmaps in the CopperCube engine. The Lightmaps are not baked on the textures and were generated by the CopperCube editor built-in lightmapper.
Start