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MMORPG with 3D scenes
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[quote][b][/b] wrote: Hi, rotating a billboard isn't possible, no, sorry. Not sure about the oval draw function, it isn't by me. For AnimatorFlyCircle: For changing a start position: This is done in the constructor of the animator, setting the start time to the current time. Like [code]yourAnimator.StartTime = CL3D.CLTimer.getTime();[/code] If you add some random time like [code]yourAnimator.StartTime = CL3D.CLTimer.getTime() - 4000;[/code] then you move it by 4 seconds. Ambient light: Looks like the documentation there is missing. Set it like this (in the scene object): [code]yourscene.AmbientLight = new CL3D.ColorF(); yourscene.AmbientLight.R = 1.0; yourscene.AmbientLight.G = 0.0; yourscene.AmbientLight.B = 0.0;[/code] for some red light. Key handler: I think there was a post in this forum for that. Search it, I think it's still there somewhere.[/quote]
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