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Water with ripples
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[quote][b][/b] wrote: Reflective water surface is something just like a lot of other functions not currently supported by CopperCube, is going to have to be hand coded in by the person who really wants it. I know this is not fair to those of us here that are not programmers and rely on CopperCube's easy WYSIWYG tools, but that is just simply the way it is. Now, for those of you here that have never seen a WebGL water simulation, you can check this one out, but there is one little warning: This WebGL demo is resource intensive, so even though having a very good graphics card is not mandatory, it is still recommended, so here it is: [url]http://madebyevan.com/webgl-water/[/url][/quote]
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