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CopperCube 4.0.2 released
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[quote][b][/b] wrote: Great update! The collision on Android is much better - particularly in tunnels and mazes - brilliant. I still get stuck when navigating terrains though... Any suggestions? I've tried reducing the polygon count of the terrains, adjusting the size of the camera, etc but I still get jammed up! Only on Android, no other targets. I wonder if collision sensitivity could be an option / value?? Also - the audio issues of 2D / looping remain, both in the editor and when publishing projects. 2D audio seems to carry on in the editor even when I quit one CC project and load another! :) When I have a 2D looping sound in Scene 1 and another in Scene 2 - it seems to work OK initially. But when switching back to either scene, nothing can be heard - the sounds seem to die. I've tried all kinds of things to get this working - stop all sounds, triggering sounds before scene initialization, triggering sounds on button press, etc etc ... HELP!!! Any ideas or workarounds madly appreciated!! I would love to get this sorted as I have a Play Store app pending! A post about the development of Zone due to appear on Vizup 3D's blog shortly by the way - will mention and link to Coppercube :) Thank you Andy[/quote]
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