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Make 3D MAP. From Blender to IrrEdit
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[quote][b]kaito[/b] wrote: This is my first post on the forum.
Greetings to the forum.
Sorry, for my english. I am using the google translator to write this message.
I have made several 3D maps of the Iberian peninsula in Blender. Here are the .blend:
http://www.speedyshare.com/196430954.html
I have also done a draft where I've explained the process, if someone is interested (It is written in spanish, but has many pictures): http://perso.orange.es/tomas_cg75/Archivo2.pdf
The mesh is generated 1922 polygons, which is not much, although the 'script' used allows you to increase the number much.
When exported to the model .OBJ or .3DS to view it from 'IrrEdit', the texture is not displayed, only the mesh. I do not know why and I wanted to ask if anyone knows any solution.
Naturally, I put the texture and file in the same folder.
Thank you, very much.[/quote]
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