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For those who wants real life realistic 3D models but don't know how to model to save your life, try these two techniques.
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[quote][b]bracer[/b] wrote: [url]https://www.youtube.com/watch?v=20jvnEtgRIU[/url] Photogrammetry and 3D Scanner can help you get there. If you really don't like 3D modeling or just simply don't want to clean up the scanned mesh, you can even later on use polygon decimation software to lower the poly count to super low poly game level if you want to, the good news is, the result will still have an unexplained sense of realism to it because in all essence, the form and texture derived from reality.[/quote]
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