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3D Person Shooter Camera?
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Enter the missing letter in: "Inte?national"
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[quote][b][/b] wrote: There are two ways to do this: - Via Editor (CopperCube): Create one in CopperCube and export to WebGL. Load your .ccbz in CopperLicht. Done. - by programming: Create a camera and add a Animator3rdPersonCamera to it. To the object you want to follow, add a AnimatorKeyboardControlled. You can find the source of those in the file animatorscoppercubeprivate.js, they are not public because their interfaces change, but they work and should be self explaining.[/quote]
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