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If a mesh have visible and collision turn off, is it still wasting ram ?
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[quote][b]bracer[/b] wrote: The basic version of coppercube only allows up to ten scene so I am seeing if I can squeeze as much level as I can in one scene. If I have a WHOLE Level in a folder and have that folder's Visible set to false and turn off ALL Collisions of all the child inside the folder, would CopperCube not keep it in ram ? Gosh it would be so nice if the folder node have not just the visible checkbox but the Collision as well.[/quote]
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