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question about frame rate drop
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Enter the missing letter in: "Int?rnational"
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[quote][b][/b] wrote: If you have less frames, than that function can be executed as many times as if you have a lot of frames, and since you are moving your object by a fixed length, this happens. The built-in behaviors are measuring the time and move objects by the time which has gone, so they are frame-independent. You could do this too, in your javascript functions, if you like.[/quote]
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