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First Level in CopperCube (screenshots)
Author Text

Eagle
Registered User
Quote
2011-12-27 03:56:15

I've had this engine for a few days now and am enjoying it very much! Here is a screenshot of what I have been building today.

I will post more as I go, I keep this post as a kind of diary of my progress.
Would love to see what you guys are making with this engine, so don't be shy~

Always,
Vickie ;)


Eagle
Registered User
Quote
2011-12-27 17:26:57

Been working along, production with this engine is very fast (that's a huge plus!) Model and animation setup are also very fast, the creator of his engine put in a very unique animation system for setting ranges of animated models, I love this.
Bugs: I notice if you run for a while your whole scene will jump back a step. it's almost like the engine is pushing the scene until it has to stop and catch up. (This needs fixed)

More Screen shots:






Stay tuned as I continue building a game with the CopperCube engine!

Always~
Vickie ;)


Eagle
Registered User
Quote
2011-12-27 19:04:38

Today I started working on the HUD, its going really well! Like most things in the CopperCube engine this went together very fast. I love how easy it is to get your content into the game and have it running.
Discovered more about the run bug: If you move the camera up away from the ground then it will not skip when you are running, so I'm back in business with a new angle for the game view ;)


More to come as I continue my quest to make a game with CopperCube!

Always~
Vickie ;)


Eagle
Registered User
Quote
2011-12-28 01:08:08

Tonight I added dynamic lights,shadows and Bob's smoke emulator:

Next I'm off to make Fire and animated monsters,

Stay tuned, more to come~

Always~
Vickie ;)


niko
Moderator
Quote
2011-12-28 07:26:21

Looks very nice!
BTW: You also sent me a mail regarding the 'stuck' bug, I've answered this. (For other readers: It's also answered in the FAQ)


Eagle
Registered User
Quote
2011-12-28 08:02:51

Thanks Niko,
I have wrote back to you also~
I really like this engine, I haven't had this much fun with an engine in a long time!

Always~
Vickie ;)


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