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Suggestion - Scene Scale

jackie123
Registered User
Quote
2012-05-16 17:16:01

Hi Nico,

An other idea for IrrEdit.
I use Irredit in oder to do the mapping of my game, and I have many Copercube/irredt project file to do my differents levels.
But I often have scale problems between the differents files, and when I load my irr files in Irrlicht I have often a to little map or a to bigger map. It's not fun th change the scale of all your objects when you have a lot of mesh in the map.
The perfect solution is the multiple selection feature, that I have say in an other post. We can't select ore than one mesh and it's not fun when you want move/rotate or scale 20 meshs for example.
But it's a lot of work (but it's in your todo list I think ?), and an easy solution for the next release for example, it's to had a "scene scale value" for example in the options of the irr exporter or with a very simple tool in the soft.

What do yo think about this ?


niko
Moderator
Quote
2012-05-17 06:28:21

Multiple selection is planned, but will still take a bit of time.
But what you could do yourself easily: Create a plugin for scaling all the models. It should be just a few lines of code. See here: http://www.ambiera.com/coppercub...


jackie123
Registered User
Quote
2012-05-20 19:44:40

Ok for multiple selection.
Can I make plugins with a free version ?
If a can, it's perfect, I will make my plugins during the summer (fucking exams...)

Thank you :)


niko
Moderator
Quote
2012-05-21 19:21:42

Yes, should work :)


jackie123
Registered User
Quote
2012-06-24 23:57:29

That's good with this new Irrlicht feature :
http://irrlicht.sourceforge.net/forum/viewtopic.php?f=2&t=29513
Thank you for your help.


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