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CopperCube 5.6 released

niko
Moderator
Quote
2017-02-17 08:11:21

Hi,

CopperCube 5.6 is out now. This is a free update for all existing users. See the detailed change log here: http://www.ambiera.com/coppercub...

This contains the already announcemed vegetation movement support (see image below), a new window mode, improved tree generation, screenshot support, and a lot more.

🔎︎


Hope you like it!

I also did some tests for adding dynamic shadows, and I will blog about this in more detail within the next days. It works and is possible but to make it really useful, the rendering pipeline needs to be modernized and unified a bit. So this means it will take a bit of time until then, but a modernized rendering system with more options like shadows, specularity and similar will likely be added in on of the future updates.


just_in_case
Moderator
Quote
2017-02-17 08:54:57

Woowww.... Cooolll...
Screenshot capturing is good...
And as u mentioned earlier vegetation movement... Now we can move anything using wind..

Loved it...!


hgi
Registered User
Quote
2017-02-17 10:02:16

Niko, you're the best!


rolevix
Registered User
Quote
2017-02-17 12:41:52

Oh my, oh my, oh my! This is so great! I go to play with new features in my projects!


j0linar
Registered User
Quote
2017-02-17 12:47:38

thanks for the great update and lookin forward
to the shadows


pk12
Registered User
Quote
2017-02-17 16:04:49

Great update!


monoray
Registered User
Quote
2017-02-17 18:09:52

Dude I love it !!!


areibma
Registered User
Quote
2017-02-18 08:04:55

Please add view distance to terrain grass and trees, so that we can make big terrain without rendering the whole terrain grass and trees. Thanks for the update.


niko
Moderator
Quote
2017-02-19 06:50:49

It should be already be possible, you can adjust the ZFar value of the camera. Also, you can add fog, to make that then look a bit better, if you like.


areibma
Registered User
Quote
2017-02-20 06:39:15

Lets say I have a house like the image below, if I adjust the ZFar value, the house will not be visible also, on the other hand rendering the grass near that house and after that distance makes no sense, since it is not visible by the player anyway.
🔎︎



niko
Moderator
Quote
2017-02-20 09:03:34

Ah, you mean only for the grass. Yes, that would be a possibility. Added to the TODO list.


mane
Registered User
Quote
2017-02-20 19:42:34

I started using copper cube and I am in love with it...The problem is how to set up the Android.I don't have Android 8 platform..But the latest,is there a way I can make Android games/apps using copper cube without having to download Android 8 platform API 2.2?


niko
Moderator
Quote
2017-02-21 07:51:09

In the Android SDK, you'll find an Android SDK manager. Click it and there you have all the API versions to choose. Select that Android 8 platform and it will download it to your disk:

🔎︎



54newstar
Registered User
Quote
2017-02-23 17:09:40

thanks niko. U da best.


necro
Registered User
Quote
2017-02-23 18:44:46

the rendering pipeline needs to be modernized and unified a bit.


This should be on the top of your "to do" list.

cheers


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