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Settings for DirectX Export with Animation in Blender 2.78c

cadddr
Registered User
Quote
2017-05-12 22:35:06

I finally got animation to work exporting to X with the newest Blender.

Export to .X with animation for CopperCube
===========================================
1. Rig and animate model
2. Select Armature and then shift + select the mesh which should be the child of the armature
3. File->Export->DirectX
4. Here are the settings for export. This will drive you nuts if you don't know them:

Export Selected Objects Only: CHECK
Coordinat System: left-handed
Up Axis: Y

Export Meshes: CHECK
Export Normals: CHECK
Flip Normals: NO
Export UV Coordinates: CHECK
Export Materials: CHECK
Reference Active Images: NO
Export Vertex Colors: CHECK
Export Skin Weights: CHECK
Apply Modifiers: NO
Export Armature Bones :CHECK
Export Rest Position: NO
Export Animations: CHECK
Include Framerate: CHECK
Export Actions as AnimationSets: NO
Attach Unused Actions to First Armature: NO
Verbose: CHECK


niko
Moderator
Quote
2017-05-13 08:24:24

Thanks for posting!


crackyourspeaker
Registered User
Quote
2017-05-22 09:55:25

So i tried this, and when I imported my animated model to CC theres no object at all


philipfong
Registered User
Quote
2018-01-02 08:35:54

If you edit and re-export, you have to close Coppercube and re-launch, otherwise the import function won't refresh and you end up thinking it does not work.


Njabza
Guest
Quote
2020-05-08 19:55:35

Hello

I've been trying to import my animated character from blender into coppercube but when I import it as an fbx when testing it the object disappears
I also tried exporting it using direct x but the result did not differ, the object was still invisible, I need help 🙏,. I'm using blender 2.79

Thanks in advance


veganpete
Registered User
Quote
2020-05-19 14:58:44

For me, the only version of blender I've found to work properly is v2.66, eport using Direct X option. Even using 2.79 with plugins for fbx or directX cause problems - so I went back to v2.66 and everything works as expected. I think it's an issue with Blender, not coppercube.


Aloan
Guest
Quote
2023-05-25 17:19:44

There is no X option to export to. No directX option. Only X3d which I guess is not the same thing?


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