Ambiera ForumDiscussions, Help and Support. |
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CopperCube 5.7 is now available, it is a free update. New features include: - Realtime Shadows Support - Big game support and dynamic level loading - Simplified uploading games to Android Play Store - D3D Runtime detection - Floating point render targets - and a lot of other minor changes See the detailed change log here: http://www.ambiera.com/coppercub... Update is free, just download the new version and go. One feature which didn't make it into this update is extensible game AI behaviors - which you could modify if you don't like how the built-in game AI works. But I hope to provide it in the near future with a minor update. |
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AWESOME! |
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... Amazing.... This is the most beautifull update. |
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Getting error... While running the exe... In windows 7...... The application has failed to start because its side by side configuration is incorrect. Please see the application event log or use the command line sxstrace.exe tool for more detail. Any idea why is it showing... I wanted to use the new version.... I am so excited to check it out.... Plzzz help me.. |
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Update: @just_in_case: I think I fixed that. Uninstall your version, re-download and re-install. It should work then. |
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For me work fine, but sometimes when i use "Dynamic Level Change" game was crashed or disable some extensions. Love new shadows :3 |
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love you niko! |
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Shadows not compiling to .exe target |
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You need to select Direct3D 9 as driver. Maybe you've selected something else in your publishing settings. |
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Good job ! Maybe we can have orbit around selected object in editor on the next update ! |
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AMAZING update!! |
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@Niko yeah its working now...but no shadows are compiling in the exe.... Also i have updated my directx drivers and selected it in the publishjng target settings.... |
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Do you see the shadows in editor? But not in the .exe? Do you get that "Install DirectX runtime" warning when starting CopperCube? |
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Very nice update Niko ! Question: what is the difference between action "activate an other scene" and new JS command "ccbSwitchToScene" ? The memory clearing that ccbSwitchToScene does ? |
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