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texture bug on android

adeb
Registered User
Quote
2017-09-14 17:51:25

Hi Niko,

with only 60 texture on my game i have this warning : ther is not enough memory available on this device for this app, and loading texture loop want stop +1000 texture


erik
Registered User
Quote
2017-09-15 08:06:01

How big are your textures? Maybe make them smaller? A 512x512 sized texture needs 4 times less memory than a 1024x1024 texture, for example.


adeb
Registered User
Quote
2017-09-15 12:28:05

no this is not memory probleme the same level run very wel with unity, UDK, atomic and i have 4GB memory on my phone, i have 25 1024x1024 texture and 35 512x512


niko
Moderator
Quote
2017-09-16 06:29:10

CopperCube loads all textures at start, this might be a problem, because maybe the other engines are loading and unloading them dynamically. That's just a guess, but this still might mean that this could be the problem. Try removing some of the textures and see if it works then, just to be sure.


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