adeb Registered User |
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2017-09-14 17:51:25 |
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Hi Niko,
with only 60 texture on my game i have this warning : ther is not enough memory available on this device for this app, and loading texture loop want stop +1000 texture
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erik Registered User |
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2017-09-15 08:06:01 |
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How big are your textures? Maybe make them smaller? A 512x512 sized texture needs 4 times less memory than a 1024x1024 texture, for example.
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adeb Registered User |
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2017-09-15 12:28:05 |
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no this is not memory probleme the same level run very wel with unity, UDK, atomic and i have 4GB memory on my phone, i have 25 1024x1024 texture and 35 512x512
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niko Moderator |
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2017-09-16 06:29:10 |
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CopperCube loads all textures at start, this might be a problem, because maybe the other engines are loading and unloading them dynamically. That's just a guess, but this still might mean that this could be the problem. Try removing some of the textures and see if it works then, just to be sure.
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