Ambiera ForumDiscussions, Help and Support. |
|
|
|||||
|
https://www.youtube.com/watch?v=... made a video of the issue, It was working before now it completely stopped, Doesn't make any sense. |
||||
|
Well I had a fellow friend from MTM to take a look at this issue and its a bug that I can not fix. Niko if you read this, please try and fix this bug, this is a big issue and can't work on my game any further until its fixed. |
||||
|
So are you sure you aren't dead? Do you have health set for your player? Or maybe you haven't set the tags correctly? |
||||
|
I managed to get the enemy shooting, but the enemy was attacking other enemies... @crackyourspeakers I thought that your issue was that the enemies attacked each other...If you want me to send you the ccb file, I did get the enemies attacking the player, but also each-other unfortunately... That was the gub that I was referring to |
||||
|
I sent you ccb file via email...the enemey does shoot...the bug is that no-matter what I do, the enemies continue to attack each-other...That was the bug that I was talking about ...I sent you ccb file @crackyourspeakers via email But the good news is that they do attack the player |
||||
|
Hey...I stopped the enemies from attacking eachother aswell... Sent CCB file via email...Now they will not attack if other enemy is in line of sight |
||||
|
Guys, I am happy to help, join us at MTM and I will help you to the best of my abilities as a passionate user of coppercube and a believer in the power of @niko |
||||
|
I appreciate the help zoo |
||||
|
Is there anyone out there that can help me set up the ai to ambush the player whilst pathfinding and avoiding obstacles? |
||||
|
I've the same issue can I be helped please |
||||
|
https://1drv.ms/u/s!AlemmnVAxcgheWQLN1Gdtde8qeM here is the link to the ccb containing my problem |
||||
|
You can try to use basic AI agressive, it's a scripted behavior that atack the player constant. To me happened the same problem, the enemie just freeze and stop atack. How said the VP in another post, it can happen because of the scale from the enemie model that can have a very big size, maybe you can try to adjust the scale of the enemie model and try again or you can try to use the "AI agressive behavior" I don't know if this is a bug, but this give me a oportunity to change my game that I developing, now I used a new idea in the enemie and I think is better! |
||||
|
Thanks alot andgameplay |
|