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Detect where FPS character is looking?

ygm7
Registered User
Quote
2017-11-09 00:59:53

Is there a way to detect what the player is looking at in an FPS camera?
Like, I would use a 2d overlay of a dot reticle for the center of the camera and lets say, if the player looks at a picture on a wall, text will appear, but when he looks away, the text will go away.

Any ideas?
Thanks!


ygm7
Registered User
Quote
2017-11-10 00:56:33

Oh, okay, cool, figured it out! On clicked and on hover both work, with the center of the screen being the mouse cursor.


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