ygm7 Registered User |
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2017-11-09 00:59:53 |
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Is there a way to detect what the player is looking at in an FPS camera?
Like, I would use a 2d overlay of a dot reticle for the center of the camera and lets say, if the player looks at a picture on a wall, text will appear, but when he looks away, the text will go away.
Any ideas?
Thanks!
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ygm7 Registered User |
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2017-11-10 00:56:33 |
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Oh, okay, cool, figured it out! On clicked and on hover both work, with the center of the screen being the mouse cursor.
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