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Ambiera Forum > CopperCube
first coppercube wip
Author Text

bob
Guest
Quote
2010-02-11 15:26:31

hi, my name in the forum is bob and this is my first wip with copper cube you can see here:

http://dsonline.fr/test/test02.html

visit my folio here:

http://dsonline.fr/


bob
Guest
Quote
2010-02-11 15:28:01

sorry ,direct link here:
http://dsonline.fr/test/test02.h...


niko
Moderator
Quote
2010-02-11 16:25:01

Wow, looks nice. Looks like the room generator in action :)
A tip: turn off collision for the monitors above, looks like they are causing some problems in the collision response.


antinori
Registered User
Quote
2010-02-11 16:35:47

Very nice and good textures. Like the train and pilot illustrations too.


bob
Guest
Quote
2010-02-11 17:10:53

thanks for feedbacks, problems with monitors corrected, this scene is a prototype of a very little adventure game under copper cube, i'm working on the rest of the game, all the textures in game are handmade with photoshop and the 3d objects are 3dsmax files imported in coppercube.

The game design is based and inspired by the movie "pandorum", it will be a point and click based game principle.
it's first a demo not really a big game ;)


niko
Moderator
Quote
2010-02-11 17:29:26

ah, I loved pandorum :)


bsm3d
Registered User
Quote
2010-02-13 20:29:03

Hi Bob,

Indeed very good lightmaps and fast Flash 3D FPS.


bob
Guest
Quote
2010-03-03 16:55:06

hi ! this is a little update of my scene, some screenshots and a link to test the application...

http://dsonline.fr/test/demo.exe







the spaceship (wip)



erik
Registered User
Quote
2010-03-03 18:02:46

WOW!!!


markus222
Registered User
Quote
2010-03-03 20:23:17

Wow indeed! I just had a look at the demo .EXE and now I'm a little sad and intimidated :)
Looks very, very good and the samples of your work on your site are great too, btw.
I'd love to see the .SWF version in comparison, but all i get is a white box.
Are the lightmaps done in CopperCube?


bob
Guest
Quote
2010-03-03 20:28:58

thanks, yes, all the lightmaps are calculated in coppercube.


antinori
Registered User
Quote
2010-03-03 20:42:58

Yes, very cool. Nice job!


theodore
Guest
Quote
2010-03-08 16:45:06

question- how did you make the globe hollogram? I've been trying to get some transparency maps to work in coppercube


bob
Guest
Quote
2010-03-09 17:44:01

globe is billboard object with a png file with alpha as texture and a transparency node in coppercube...that's all


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