irrKlang Pro
irrKlang is available in two editions: irrKlang and irrKlang Pro.
irrKlang may not be used in commercial products while irrKlang pro may. There are also
some few differences in the features (see below) of both versions.
License and Price
irrKlang doesn't cost anything and is free for non-commercial use.
irrKlang Pro may be used in commercial products and is available with three licenses:
| License Type |
Summary |
Price |
irrKlang non commercial |
You can use irrKlang freely for non-commercial products. Just download and go!
|
0€, it's free.
|
irrKlang Pro hobbyist (unlimited) |
License for hobbyist developers (individuals, not companies) to use irrKlang in an unlimited amount of
products which are sold for a low price (less than 20€).
Includes all irrKlang Pro features, on all supported platforms.
(details)
|
65€*
buy now
|
irrKlang Pro indie (unlimited) |
License for independent developers to use irrKlang in an unlimited amount of commercial
products which are sold for a price less than 27€.
Includes all irrKlang Pro features, on all supported platforms.
(details)
|
290€*
buy now
|
irrKlang Pro full (single product) |
License for irrKlang to be used in one commercial product. Includes all irrKlang Pro features,
on all supported platforms, updates, access to preliminary patches, priorized support via mail.
(details)
|
490€* buy now
|
It is also possible to purchase a full unlimited commercial license (not locked to a single product)
or to get special discounts for unusual or low selling products using irrKlang.
Please use the software license contact form for questions about
the license, but you can also contact us via mail for further questions.
* Price excluding VAT: Depending on your location or company status, VAT may be added the price.
Feature Comparison
The following table compares the features of irrKlang and irrKlang Pro.
For a detailed description of these features, please take a
look at the features page.
| Feature description |
irrKlang |
irrKlang Pro |
| general features |
| Price |
0€, it's free |
65€ - 490€ |
| Allowed for commercial use |
- |
yes |
| 2D sound |
yes |
yes |
| 3D sound |
yes |
yes |
| sound streaming |
yes |
yes |
| sound buffering |
yes |
yes |
| single and multi threading |
yes |
yes |
| static linkable C++ library (no .dll file needed anymore)[3] |
- |
yes |
| strong name, signed .NET assembly |
yes |
yes |
| plugin system |
yes |
yes |
| accurate play position seeking |
yes |
yes |
| audio recording[1] |
yes |
yes |
| special sound features |
| various rolloff models (linear, logarithmic) |
yes |
yes |
| sound effects (echo, reverb, flanger, ...)[1] |
yes |
yes |
| doppler effects[1] |
yes |
yes |
| changeable playback speed / frequency |
yes |
yes |
| sound event callbacks (function call once a sound has finished playing) |
yes |
yes |
| supported file formats |
| RIFF WAVE (*.wav) |
yes |
yes |
| Ogg Vorbis (*.ogg) |
yes |
yes |
| MPEG-1 Audio Layer 3 (*.mp3)[2] |
yes |
yes |
| Amiga Modules (*.mod) |
yes |
yes |
| Impulse Tracker (*.it) |
yes |
yes |
| Scream Tracker 3 (*.s3d) |
yes |
yes |
| Fast Tracker 2 (*.xm) |
yes |
yes |
| supported platforms |
| Windows 98, ME, NT 4, 2000, XP, Vista |
yes |
yes |
| Linux |
yes |
yes |
| Mac OS X (Intel, x86) |
yes |
yes |
| Mac OS X (Power PC, ppc)[4] |
yes |
yes |
| .NET (Windows) |
yes |
yes |
[1]: This feature is currently only available when using the DirectSound
driver (will be selected automaticly) on Windows platforms.
[2]: MP3 playback is done via a plugin which comes
along with irrKlang (and its full source code) so that it is easily possible
to remove mp3 support if wished. If you are using mp3 playback in your application,
you might need to purchase an mp3 license
from Thompson Multimedia as most software using mp3s has to, although there are
special prices and conditions for games.
[3]: Currently there is a static library version of irrKlang for Windows only.
[4]: Currently module file playback (.mod, .xm, .s3m, .it) is not supported on
Power PCs. All other features and file formats are supported.