3D Modelling Software | Exporter | Comment |
Milkshape | unecessary | Milkshape is a low cost 3d modelling and animation software. CopperCube imports Milkshape .ms3d files directly. |
Blender | unecessary | Use Blender's FBX export. Alternative: Blender (tested with version 2.66, download it here) exports directly to .x: Use the command 'Export to DirectX', select 'all animations'. |
3Ds Max | FBX | Use the built-in FBX exporter. See a description here. |
Panda Exporter for .x | The Panda Exporter is a free plugin for 3D Studio Max and exports animated .x files from 3D Studio Max, which can be imported by CopperCube. Also, see this tutorial on the CopperCube forum for help. | |
max2ms3d | The max2ms3d by Martin Collberg exports Milkshape .ms3d files from Max, which can be imported into CopperCube. | |
CGDev Max .x Exporter | Exports your model as DirectX .x file, which can be imported into CopperCube | |
B3d Pipeline | B3d Pipeline includes an exporter an art pipeline from 3ds Max into the B3D format which can be imported into CopperCube. | |
Maya | FBX | Use the built-in FBX exporter. See a description here. |
Microsoft .x exporter | There exists an .x exporter plugin (including source in DirectX SDK) which can be compiled for various Maya versions. | |
XExporter | XExporter by Markus Bergqvist, works with Maya 7.0 and probably down to like 4.5. | |
cvXporter | cvXporter is a DirectX .x file exporter for Maya. Starting with 1.1 are written with Python and will only work with Maya 8.5 and above. | |
Cinema 4D | various | Use its FBX exporter. Alternative: There are some useful tips on how to get Cinema4D animated meshes exported to CopperCube in this thread in the ambiera forum. |
Other | There are other tools and other exporters available on the web which can export to .fbx, .ms3d, .b3d and .x files. If you want to add it to this list, simply contact us. |
var s = ccbGetSceneNodeFromName("yourModel"); ccbSetSceneNodeProperty(s, "AnimationBlending", false); |