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Using 2D Billboard sprites as enemies, and 2D Overlays as Weapons?
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Enter the missing letter in: "Internationa?"
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[quote][b]ragnarrandom[/b] wrote: I am trying to make a game in the style of Doom, but with real 3D environments, lighting, etc, in Coppercube. I am running into trouble with how to do this? Tutorials are very much 3d model-centric, and trying to apply what I find there doesn't translate to billboards and overlays. Anyone got any tips?[/quote]
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