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webgl - accessing copperlicht engine from extension
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[quote][b]ssatguru[/b] wrote: For target webgl is there a way to access copperlicht engine from within extensions? Currently I can do it this way In the html file generated, if I update the line --------------------------------------------------------------- <script type="text/javascript"> <!-- startCopperLichtFromFile( ------------------------------------------------------------------ with --------------------------------------------------------------- <script type="text/javascript"> <!-- var eng =startCopperLichtFromFile( ----------------------------------------------------------- then I can access the engine using this global variable "eng". Is there a way to generate the html file with the above? I can do it manually of course but during testing the change would get overridden every time. It would be nice if coppercube can do this or better take a html template to do a build.[/quote]
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