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Tip: Foreign ccb files
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[quote][b]DouweDabbe[/b] wrote: If you use ccb files made by others or your own but moved them around or reorganised your project. then all the paths to resources get wronged. "is that engelish; *wronged* " hmm in the case of a foreign ccb files you need first to save/export all the textures, sounds and avatars somewhere alongside your ccb file. And then to correct the bad paths somewhat easily you can use a function in the scripting window. that will be easier when you group and categorise nodes with similar problems into flat folders. then when you are happy with the result you can put all the nodes back to their original parents and groups. And Please make a backup before you proceed.[/quote]
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