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[quote][b]hadoken[/b] wrote: @sven Very interesting, thanks a lot for sharing! Could you possibly provide an example of a friendly NPC and another example of an aggressive attacking chasing enemy when you release the next version (v6?) to better illustrate the potential of your work? Would it also be possible to put the created connections better somehow into one longer javascript or CopperCube variable for ingame & publishing use instead of loading from the created extra txt-file? THX[/quote]
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