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Another weird bug - laptop battery
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Enter the missing letter in: "Internatio?al"
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[quote][b]VP[/b] wrote: Thank you [b] just_in_case [/b] I ran with openGL and the character did walk (on battery power with V-sync enabled) but the entire game had glitchy lighting (flickering red/green/black)... [img] https://i.postimg.cc/6qmVS0Yw/Sky-Net-Testing-Press-ESCAPE-to-close.jpg [/img] So,I switched back to DirectX, then changed "wanted frames per second" from "60" to "270". The character walked when on battery power again - although the movement was choppy - but I think it runs a bit smoother now (with a target framerate of 270) when plugged in and with v-sync disabled. Not sure how to lock the FPS to 60 but by default, I had all my projects set with 60FPS as the target. Thanks.[/quote]
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