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Extending Internal Objects
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Enter the missing letter in: "Internatio?al"
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[quote][b][/b] wrote: The drag 3D object is an external scripted action so you can read the source in javascript. All the internal extension ( behaviors and actions) are coded in C++ internally and don't have a javascript source. So you can't really use the parameters. However, for the webGL part you might be able to use it as the game source is completely open and is in javascript. what you can do is you can attach the inbuilt behavior or action to an object and then publish it as webGL and then run it on the browser now while the game is running open the developer console of the browser and you probably can traceback the functions (classes) the game is using. hope that bit of information helps.[/quote]
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