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sm animated healthbar
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[quote][b]hadoken[/b] wrote: @coa After examining the issue myself, seems like both [b]ccbDrawTextureRectangle[/b] & [b]cbDrawTextureRectangleWithAlpha[/b] do not correctly work in webgl target while ccbDrawColoredRectangle does. All I got were black rectangles in Firefox, maybe it's browser dependent. So I guess our "animated health bar behavior with image textures" may only work for windows targets at the moment, sorry. There is a workaround if you use 3D meshes like e.g. cubes or planes as health bar objects. These can be equipped with transparent material and textures as well which are displayed correctly in webgl. But you would need another script for that approach (which shouldn't be hard to come up with despite taking some amount of effort and time).[/quote]
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