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[quote][b][/b] wrote: FragFrog has a point. Cooperlich is heavily depended on CooperCube and that is a problem. Another idea is to give some small libraries in a form of .js files with loading methods in them. There are model formats like MD2 that are low poly so downloading them wouldnt be a problem in terms of efficiency. Cooperlich is right now the best framework for webgl development and i say that after i have worked with GLGE and C3DL. To remain the best add a few loading methods and dont worry, people will still buy CooperCube 8-)[/quote]
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