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Question on multiplayer: are WebSockets useful for creating a multiplayer game?
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[quote][b]dekon_17[/b] wrote: I know, asking this question might result in little to no response (I mean, not so much people here know how to make multiplayer on CopperCube, as far as I know), but I will try to ask it anyways. So, since socket connection is the only viable choice for FPS games, I tried to research on possible ways to make at least something with them. As it turns out, there are WebSockets available in JavaScript, which is neat. But here's the thing: firstly, I don't know if CopperCube support this kind of stuff, and secondly: all the examples that I found in the internet were some sort of browser applications (like chats or something). This makes me wonder: is it even possible to use WebSockets for multiplayer in CopperCube games?[/quote]
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