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Question on multiplayer: are WebSockets useful for creating a multiplayer game?
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[quote][b][/b] wrote: I guess, the best option is use webgl target and wrapper like electron. Another option is to use a third party tool to create a websocket connection. There is also no way to create an IPC so the only way to communicate to it is by using the file system. You can find a demo and simple implementation of this approach here: https://www.youtube.com/watch?v=bzprSc2VAdI&ab_channel=AlexIvanov. Download link is in the comments. I used node js to establish a connection. Actually, I would not suggest using this approach. If desktop is a must better use electron.[/quote]
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