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Respawn on CopperCube
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[quote][b]dynamogames[/b] wrote: I created an enemy in my game with a "Game Actor" behavior and Animated Health Bar. I want to make it that when enemy dies, the position of enemy changes to somewhere else on the terrain and the enemy respawns and can be killed over and over again. I added the "Action on Die"in the Game Actor Behavior and I added "Change position of scene node" action. After I added this and published the game, it works perfectly but the only problem I have is that when enemy dies and drone respawn, the health bar does not come with the enemy and so enemy cannot be killed. I'll love if anyone can help me on this.[/quote]
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