≡
Products
▼
Support
▼
Company
▼
Forum
Ambiera Forum
Discussions, Help and Support.
Create a new account
,
Search
, or Login:
Create reply in
Is there any good way to create custom collision?
Posted by:
(you are not logged in)
Enter the missing letter in: "Intern?tional"
(you are not logged in)
Text:
[quote][b]VP[/b] wrote: Use every few seconds "shoot". Then, use the same "every few seconds" event to move a node to the "Last bullet position". On that node, add an "on proximity to player" event to change (hash)playermovement.speed=0 What this does is continually shoot from the player and then continually move a node to the last bullet position. When the player enters proximity of the node, player movement speed is set to "0". This creates a very simple (and very fast) collision detection system with no need to use "collide when moved". If you want, I can upload a demo ccb for you, no problem.[/quote]
Possible Codes
Feature
Code
Link
[url] www.example.com [/url]
Bold
[b]bold text[/b]
Image
[img]http://www.example.com/image.jpg[/img]
Quote
[quote]quoted text[/quote]
Code
[code]source code[/code]
Emoticons
Copyright© Ambiera e.U. all rights reserved.
Privacy Policy | Terms and Conditions | Imprint | Contact