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Is there any good way to create custom collision?
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[quote][b][/b] wrote: Hm-m... I've also found a bit different way to make collision. Except, it uses built-in collision model. The thing is, I've added multiple collision spheres (but it might be better to squeeze them a bit, maybe?). And only one of them is affected by gravity - the one on the bottom. This is kinda good, in my opinion, so, I might use this. [img]https://i.postimg.cc/MHqhLhvP/image.png[/img] I've tried this before, but I wasn't thinking about the problem it had: it glitched so badly. That's because back then I didn't disable affection by gravity on upper ones, which made it hop everywhere. Still, not the best option, but I am tired of trying to code the collision by myself, so, maybe I will use it for some time.[/quote]
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