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smooth option
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[quote][b]VP[/b] wrote: I think the "smoothing" option just affects the way a model is displayed/rendered in bender - it doesn't change the geometry of the model. You can smooth a model (either by changing the subdivision/smoothing of the geometry, which will also make the file-size larger) or by using "vertex-normals" (which smooths the model appearance without changing geometry or filesize by changing the way the light/shadows wrap around the model) - it stops the jagged geometry even on very low poly models. Not sure how to do it in blender though. Look up how to do "Vertex Normals" for blender, it will give a smooth/rounded appearance even on jagged/low-poly geometry.[/quote]
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