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Enter the missing letter in: "?nternational"
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[quote][b]VP[/b] wrote: *Note, the polygon editor in Coppercube doesn't preserve vertex-normals during editing - so if you ever edit a model in coppercube's polygon editor, you'll lose the vertex-normal smoothing (because it "unwelds" the polygons/faces) - to fix it, open the modified model in 3D software and select all the polygons and "weld" them together again (Ctrl + J in Blender I think).[/quote]
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