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Change the dimensions of 2Doverlays with resolution of the device?
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Enter the missing letter in: "Inte?national"
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[quote][b][/b] wrote: If the game is in webGL then you can check the Orientation and based on the orientation you can change the scale of the overlays. Or you can create 2 instance of the overlays one with a small scale and one with large scale and then yous still need to check the orientation and then hide or unhide one instance if the overlays..[/quote]
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