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Vertex Colours?
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Enter the missing letter in: "Internati?nal"
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[quote][b][/b] wrote: Thanks! Yeah, that explains it - I was adding the vertex colours but exporting as [b]wavefront.obj[/b] - good to know that [b]collada.dae[/b] supports vertex colours in CCB and there are a few options to tweak them if I want to. I'll have a play with them and see how it looks; I can't decide whether to use vertex-coloured low-poly models for all the weapons or textured materials. Textured looks great in-game but low-poly vertex-coloured looks good with tiny file-size and low-resources, so I'm tempted to re-do everything with low-poly and vertex colours for performance. If vertex colours are gonna look trash with dynamic-lighting though, I wont bother wasting time to convert them all, I'll just keep as is (textured/materials). Thanks again everyone, really helpful as usual![/quote]
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