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Collision problem - HELP !
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[quote][b]Girik[/b] wrote: Hi , select the ''collide when moved'' behaviour and then change the ''relative postion'' property. There will be three sections. x , y and z. In the number 1.0,2.0,4.0 - 2.0 is y. You need to change the y so that the yellow collision cylinder can move up. If you are using a default coppercube prefab character like the 'clerk', Change the' y 'of the 'relative position' property to [b]-12[/b]. That should fix it. Hope this helped*grin*[/quote]
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