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Shader question
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Enter the missing letter in: "Internation?l"
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[quote][b][/b] wrote: Unfortunately I don't know much about openGL shaders, but I think it is possible to use multiple textures in openGL shaders as well, As the inbuilt materials like Normal Maps do work in openGL and they need 2 Textures in order to work. However in GLSL for webGL you can use multiple textures, I already have blend two textures together shader on my website that works for the webGL as well as windows DirectX, you can check that out if openGL GLSL uses the same syntax and all.[/quote]
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