≡
Products
▼
Support
▼
Company
▼
Forum
Ambiera Forum
Discussions, Help and Support.
Create a new account
,
Search
, or Login:
Create reply in
Help timing/executing actions.
Posted by:
(you are not logged in)
Enter the missing letter in: "?nternational"
(you are not logged in)
Text:
[quote][b]ryandavanzo[/b] wrote: Ok, I'm new to Coppercube, but I already managed to import an animated gun into the engine. BUT, it's a shotgun, so it has a shooting animation and a pumping animation, so basically separated actions (also audios). However, I don't know how to execute them correctly. Basically the animations and sounds play one over another. I thought that the script woul'd read the actions on loading order...but it reads them all at once. Sorry for bad english and explanation. I'm brazilian ;w;[/quote]
Possible Codes
Feature
Code
Link
[url] www.example.com [/url]
Bold
[b]bold text[/b]
Image
[img]http://www.example.com/image.jpg[/img]
Quote
[quote]quoted text[/quote]
Code
[code]source code[/code]
Emoticons
Copyright© Ambiera e.U. all rights reserved.
Privacy Policy | Terms and Conditions | Imprint | Contact