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Turn point lights on and off
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Enter the missing letter in: "I?ternational"
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[quote][b]Robo[/b] wrote: If you are using CopperCube lightmapping then you have select "Static" as the light type. Static types do not receive any changing light sources like point lights during the game. If you want to use changing light sources during your game you have to use 'Dynamic' as the light type. If you needed both then you could prebake the lightmapping in Blender over the old texture and then in CopperCube make use of dynamic lighting if you wanted but its not possible to do both in CopperCube at the same time.[/quote]
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