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Spawn object on click
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[quote][b]Guest[/b] wrote: So I worked on your problem a bit and added to that project I already sent you. I have not messed with CC's physics stuff much because I forget it even exists because it's buried in the menus. That said, there seems to be an issue where the collision only updates if the ball is in motion. So if the ball is moving, it drops when the floor is change, but if it is NOT moving, then you are pretty much out of luck. My crude solution for this was to drop another ball on it with an alpha (it's green in the example so you can see it) texture when you hit the switch to change the floor. Luckily the ball that sticks seems to be in the same position at all times apparently. Like I said this is a crude solution but it should work. My experience with CC so far is you kind of have to build your game idea around its limitations. A more elegant solution for this could be to identify the coordinates of the position where the ball is sticking and change the geometry so it works better. Here's the link to the project: [url]https://files.catbox.moe/1mgfbd.zip[/url][/quote]
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