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Lightmap Flashlight
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Enter the missing letter in: "Internat?onal"
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[quote][b][/b] wrote: The method proposed by me will work for 3D objects as well, I don't have reach to my PC otherwise I would have shared the demo. Instead of using 2D overlay, I used a 3D cone with a noticeable length so that it can cover sufficient area and act more like a flashlight. The only drawback is that if you have areas that are visible from the player perspective then sometimes the lightbeam can bee seen culling through walls. I will share the demo when I will be in my Hometown and will have access to my PC.[/quote]
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