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Lightgun Math
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Enter the missing letter in: "Interna?ional"
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[quote][b][/b] wrote: Hi, To tell the truth, I don't think there was a lot of math related to the light gun, if I understood what you're talking about correctly:) The gun itself had a photosensor on its point. As you press the trigger, the screen turns black for a couple of frames. All sprites which could be shot, swapped to white hitboxes. So in case you point the gun, i.e. the photosensor to the area there the sprite was (to the white hitbox), photosensor detects light and outputs HIGH signal. In case you're pointing the gun outside the hitbox, i.e. to the black screen area photosensor output is LOW. Based on that output signal game console decides if the target is hit or not. If you have multiple potential targets, the hit box appear one by one, i.e. the screen stays black for more frames.[/quote]
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