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Player Particle System
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[quote][b]Robbo[/b] wrote: Thanks VP, coa & Guest. Yes, Im sure you can spawn a low poly mesh if you want to replace out 2x 3d planes for like better looking meteorite effect or similiar thing. Rain doesnt need that and 2x planes work very well. Low would be less than 100 polygons - maybe 20-50 ? Yes, I dont think using the shoot behaviour would be very good on performance - especially for large number of objects...might be ok for small number though...My code is highly optimised and runs quite well actually so expect it would be better than anything else expect it being coded directly into C++ inside CopperCube (which it isnt).[/quote]
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