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Same Request Nine Days Later...
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[quote][b]VP[/b] wrote: If you're just wanting to scatter some cloned nodes across the planet, as marker points for camera positions, that's very easy to do without code, in 3 steps... 1- create a node and add a character behaviour to it with random patrol and a speed of 10,000. 2- add your camera position node and set it to invisible. 3-add an "every few seconds" action to the (step 1 node) to make it clone the (step 2) node. You can use a (non-code) variable (eg: variable=cam_nodes) to control how many nodes are created. EG: if you want 100 node clones, just use the following (as an action on node 1): If variable "cam_nodes"<101, set variable cam_nodes +1, clone cam_node. When you start the scene, the character node will patrol the entire scene at speed 10,000 and if there are less than 100 nodes, it will clone a new node every few ms.[/quote]
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